﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;

namespace Super_Pong
{
    class GUI
    {
        Vector2 size;
        Vector2 pos;
        Texture2D image;
        Color bg_color;
        KeyboardState keyboard;
        MouseState mouse;

        public GUI(Vector2 pos, Vector2 size, Color color)
        {
            this.pos = pos;
            this.size = size;
            this.bg_color = color;
        }
        public GUI(Vector2 pos, Vector2 size, Color color, Texture2D image)
        {
            this.pos = pos;
            this.size = size;
            this.bg_color = color;
            this.image = image;
        }
    }
}
